A general vision-language model can serve as a multimodal reranker via single-pass choice questions, matching or exceeding ...
Matrix-Game 4.0 separates game logic from visual synthesis via an executable engine and autoregressive video renderer, ...
SolarRenderer turns any engine's untextured structure pass into a finished, styled video, guided by a reference first frame.
MMEnterprise-Bench evaluates this challenge with 1,613 questions across 30 simulated collaboration projects, grounded in ...
KronLSTM introduces a Kronecker Delta Rule for stable associative memory updates in linear attention, improving long-context ...
SpecMRL improves compressed embeddings by reorganizing features via a learned spectral basis that prioritizes informative ...
AdaExploreBench evaluates whether LLM agents can actively discover hidden environmental rules and adapt to unannounced ...
MIST separates scene setup from change execution to isolate memory failures in video world models, and M3-Agent improves ...
Remote KV caching for long-context LLM serving can severely degrade latency unless the store is sharded by parallel rank, ...
Streaming vision-language models (VLMs) must continuously integrate information from the past while remaining responsive to ...
OneWM unifies causal training of world and action modeling, showing that learning action-conditioned dynamics improves ...
Velox accelerates long video rollouts by routing attention via geometric frustum slabs, reducing latency while preserving ...
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